// ----------------------------------------------------------------
// Armament: Launcher Rifle HandGun Knife None
// GunType: Shotgun, Handgun, AssaultRifle, SniperRifle, MachineGun, SubmachineGun
// Ammunition 357cal 375cal 38cal 45cal 50cal 120cal 4_7mm 5_45mm 5_56mm 5_70mm 7_62mm 9_mm Rocket None Cst0 Cst1 ... Cst30
// Stance: Lying = 0, Ducking = 1, StandingHip = 2, StandingAim = 3
// Quality: Each bullet fired lowers quality by one, weapon breaks when quality drops to 0, can be restored by repair,
// Note: StanceFactor adds to regular stance modifier: Lying = 1.0, Ducking = 0.9, StandingHip = 0.3, StandingAim = 0.8
// R@s: You can now use weapon ids 7001-7999. Basically all ids can be chosen freely except ammo.

//	id  type




// ------------------------------------------------------------------------------------------------------------
// Handguns
// ------------------------------------------------------------------------------------------------------------

// HK USP 45
Weapon (5, HandGun)
{
	Weight 789
  	Price 1840
	ResourceId 437	
	ShotEffectId 3963
	// logic:
	Spread 6.33
	Damage 33
	BestRange 40.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.395
	StanceFactor 3 0.495
	ClipSize 12
	GunType Handgun
	Ammunition 45cal
	Quality 825
	RPM 750
	Icon 0 224 0 112 40
	Picture 0 3 0 2
	AnchorPoint 0.0 0.5 -1.8
	Deliverable
}

// S&W Model 60LS ** DF
Weapon (36, HandGun)
{
	Weight 601
  	Price 720
	ResourceId 4205	
	ShotEffectId 5608
	// logic:
	Spread 7
	Damage 30
	BestRange 30.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3935
	StanceFactor 3 0.4935
	ClipSize 5
	Ammunition 357cal
	Quality 400
	RPM 850
  	GunType Handgun
	Icon 0 112 200 112 40
	Picture 0 8 0 2
	DisableAttachments
	AnchorPoint 0.0 0.5 -1.9
//	Deliverable
}

// FN Barracuda ** DF
Weapon (37, HandGun)
{
	Weight 1050
  	Price 940
	ResourceId 4161	
	ShotEffectId 5609
	// logic:
	Spread 5.8
	Damage 30
	BestRange 42.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3915
	StanceFactor 3 0.4915
	ClipSize 6
	GunType Handgun
	Ammunition 357cal
	Quality 670
	RPM 825
  	Icon 0 896 160 112 40
  	Picture 1 6 0 2
  	DisableAttachments
  	AnchorPoint 0.0 0.7 -3.7
//	Deliverable
}

// Desert Eagle XIX
Weapon (38, HandGun)
{
	Weight 1999
  	Price 2320
	ResourceId 4204	
	ShotEffectId 5610
	// logic:
	Spread 5.5
	Damage 36
	BestRange 46.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.372
	StanceFactor 3 0.472
	ClipSize 9
	GunType Handgun
	Ammunition 357cal
	Quality 550
	RPM 700
	Icon 0 0 200 112 40
	Picture 1 8 0 2
	AnchorPoint 0.0 0.4 -2.5
	Deliverable
}

// Glock 17
Weapon (39, HandGun)
{
	Weight 625
  	Price 1780
	ResourceId 4289	
	ShotEffectId 5611
	// logic:
	Spread 6.05
	Damage 28
	BestRange 42.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3975
	StanceFactor 3 0.4975
	ClipSize 17
	GunType Handgun
	Ammunition 9_mm
	Quality 800
	RPM 950
	Icon 0 224 200 112 40
	Picture 0 0 9 2
	AnchorPoint 0.0 0.5 -1.9
	Deliverable
}

// Glock 18
Weapon (40, HandGun)
{
	Weight 620
  	Price 1950
	ResourceId 4290	
	ShotEffectId 5612
	// logic:
	Spread 6.05
	Damage 28
	BestRange 42.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.396
	StanceFactor 3 0.496
	Burst 3
	ClipSize 17
	GunType Handgun
	Ammunition 9_mm
	Quality 1300
	RPM 900
	Icon 0 0 240 112 40
	Picture 0 6 7 2
	AnchorPoint 0.0 0.5 -1.9
	Deliverable
}

// Beretta 92F
Weapon (41, HandGun)
{
	Weight 970
  	Price 1720
	ResourceId 4270	
	ShotEffectId 5613
	// logic:
	Spread 6.0
	Damage 28
	BestRange 43.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.389
	StanceFactor 3 0.489
	ClipSize 15
	Ammunition 9_mm
	Quality 650
	RPM 810
  	GunType Handgun
	Icon 0 336 200 112 40
	Picture 1 5 3 2
	AnchorPoint 0.0 0.5 -2.1
	Deliverable
}

// Beretta 93R
Weapon (42, HandGun)
{
	Weight 1170
  	Price 1910
	ResourceId 4271	
	ShotEffectId 5614
	// logic:
	Spread 6.0
	Damage 28
	BestRange 43.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3855
	StanceFactor 3 0.4855
	Burst 3
	ClipSize 15
	GunType Handgun
	Ammunition 9_mm
	Quality 800
	RPM 790
	Icon 0 448 200 112 40
	Picture 1 7 3 2
	AnchorPoint 0.0 0.5 -2.1
	Deliverable
}

// AutoMag III
Weapon (43, HandGun)
{
	Weight 1300
  	Price 2400
	ResourceId 4291
	ShotEffectId 5615
	// logic:
	Spread 5.3
	Damage 39
	BestRange 47.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.366
	StanceFactor 3 0.466
	GunType Handgun
	ClipSize 8
	Ammunition 7_62mm
	Quality 400
	RPM 690
    Icon 0 560 200 112 40
    Picture 1 3 3 2
	AnchorPoint 0.0 0.4 -2.5
//	Deliverable
}

// FN Five-seven
Weapon (55, HandGun)
{
	Weight 610
  	Price 2800
	ResourceId 5594
	ShotEffectId 3963
	// logic:
	Spread 5.75
	Damage 31
	BestRange 45.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3985
	StanceFactor 3 0.4985
	ClipSize 20
	Ammunition 5_70mm
	Quality 900
	RPM 950
	GunType Handgun
	Icon 0 560 160 112 40
	Picture 0 8 1 2
	AnchorPoint 0.0 0.5 -1.8
	Deliverable
}

// M1911A1 ADDON WEAPONS ** DF
Weapon (65, HandGun)
{
	Weight 1105
	Price 1400
	ResourceId 6611	
	ShotEffectId 6809
	// logic:	
	Spread 6.45
	Damage 32
	BestRange 40.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.378
	StanceFactor 3 0.478
	ClipSize 7
	GunType Handgun
	Ammunition 45cal
	Quality 1000
	RPM 750
	Icon 0 224 800 112 40
	Picture 8 0 3 2
	AnchorPoint 0.0 0.4 -2.5
//	Deliverable
}

// SIG P220
Weapon (7001, HandGun)
{
	Weight 800
  	Price 1950
	ResourceId 4289	
	ShotEffectId 3963
	// logic:
	Spread 6.3
	Damage 33
	BestRange 40.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3925
	StanceFactor 3 0.4925
	ClipSize 7
	GunType Handgun
	Ammunition 45cal
	Quality 900
	RPM 850
	Icon 0 896 840 112 40
	Picture 11 3 2 1
	AnchorPoint 0.0 0.5 -1.9
	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// SMGs
// ------------------------------------------------------------------------------------------------------------

// Type 85 ** DF
Weapon (16, Rifle)
{
	Weight 1900
	Price 2350 
	ResourceId 3476
	ShotEffectId 3972
	// logic:
	Spread 5.35
	Damage 37
	BestRange 52.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3685
	StanceFactor 3 0.4685
	Burst 3
	ClipSize 30
	GunType SubmachineGun
	Ammunition 7_62mm
	Quality 1600
	RPM 700
	Icon 0 336 0 112 40
	Picture 0 0 1 3
	AnchorPoint 0.0 1.2 0.2
}

// FN P90
Weapon (25, HandGun)
{
	Weight 2680
  	Price 5400
	ResourceId 3219
	ShotEffectId 5596
	// logic:
	Spread 5.03
	Damage 38
	BestRange 54.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.377
	StanceFactor 3 0.477
	Burst 5
	ClipSize 50
	GunType SubmachineGun
	Ammunition 5_70mm
	Quality 1600
	RPM 750
	Icon 0 336 40 112 40
	Picture 0 8 9 2
	AnchorPoint 0.0 0.4 -2.2
	Deliverable
}

// HK MP5K
Weapon (26, HandGun)
{
	Weight 2780
  	Price 3380
	ResourceId 3113
	ShotEffectId 5605
	// logic:
	Spread 5.77
	Damage 31
	BestRange 49.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.383
	StanceFactor 3 0.483
	Burst 4
	ClipSize 15
	Ammunition 9_mm
	Quality 1900
	RPM 785
	GunType SubmachineGun
	Icon 0 448 40 112 40
	Picture 0 8 7 2
	AnchorPoint 0.0 0.8 -3.5
	Deliverable
}

// MAC-10 ** DF
Weapon (27, HandGun)
{
	Weight 2840
  	Price 3300
	ResourceId 3426
	ShotEffectId 5606
	// logic:	
	Spread 6.28
	Damage 34
	BestRange 45.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3815
	StanceFactor 3 0.4815
	Burst 3
	ClipSize 30
	Ammunition 45cal
	Quality 1200
	RPM 775
	GunType SubmachineGun
	Icon 0 0 80 112 40
	Picture 0 8 3 2
	AnchorPoint 0.0 0.5 -1.6
//	Deliverable
}

// TEC-9
Weapon (28, HandGun)
{
	Weight 1400
  	Price 3280
	ResourceId 3462
	ShotEffectId 5607
	// logic:	
	Spread 5.90
	Damage 30
	BestRange 48.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3875
	StanceFactor 3 0.4875
	Burst 4
	ClipSize 32
	Ammunition 9_mm
	Quality 1400
	RPM 800
	GunType SubmachineGun
	Icon 0 560 0 112 40
	Picture 0 6 1 2
	AnchorPoint 0.0 0.7 -2.9
	Deliverable
}

// Thompson M1A1
Weapon (29, Rifle)
{
	Weight 4800
  	Price 2750
	ResourceId 3610
	ShotEffectId 3980
	// logic:	
	Spread 6.1
	Damage 36
	BestRange 47.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.367
	StanceFactor 3 0.467
	Burst 5
	ClipSize 30
	GunType SubmachineGun
	Ammunition 45cal
	Quality 1200
	RPM 700
	Icon 0 448 0 112 40
	Picture 0 3 1 3
	AnchorPoint 0.0 1.1 -0.1
}

// HK MP5SD3
Weapon (54, Rifle)
{
	Weight 2800
	Price 3050
	ResourceId 2988
	ShotEffectId 5616
	// logic:
	Spread 6.4
	Damage 31
	BestRange 42.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3745
	StanceFactor 3 0.4745
	Burst 5
	ClipSize 30
	GunType SubmachineGun
	Ammunition 9_mm
	Quality 2000
	RPM 725
	Icon 0 560 40 112 40
	Picture 1 7 8 3
	AnchorPoint 0.0 1.3 -0.1
	Deliverable
}

// HK MP7 ADDON WEAPONS
Weapon (57, HandGun)
{
	Weight 1200
	Price 4300
	ResourceId 5917	    
	ShotEffectId 6808
	// logic:
	Spread 4.95
	Damage 41
	BestRange 54.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3805
	StanceFactor 3 0.4805
	Burst 4
	ClipSize 20
	GunType SubmachineGun
	Ammunition Cst2
	Quality 2000
	RPM 760
	Icon 0 896 240 112 40
	Picture 8 3 2 2
	AnchorPoint 0.0 1.1 0.25
	Deliverable
}

// KRISS Vector ADDON WEAPONS
Weapon (60, HandGun)
{
	Weight 2540
	Price 2900
	ResourceId 6614	
	ShotEffectId 6806
	// logic:	
	Spread 6.2
	Damage 33
	BestRange 42.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3865
	StanceFactor 3 0.4865
	Burst 2
	ClipSize 13
	GunType SubmachineGun
	Ammunition 45cal
	Quality 1400
	RPM 800
	Icon 0 448 240 112 40
	Picture 8 0 1 3
	AnchorPoint 0.0 0.5 -2.8
	Deliverable
}

// PP-2000 ADDON WEAPONS
Weapon (63, HandGun)
{
 	Weight 1400
	Price 3875
	ResourceId 5917	    
	ShotEffectId 5605
	// logic:	
	Spread 5.6
	Damage 32
	BestRange 49.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.384
	StanceFactor 3 0.484
	Burst 5
	ClipSize 20
	GunType SubmachineGun
 	Ammunition 9_mm
	Quality 1700
	RPM 790
	Icon 0  0 800 112 40
	Picture 8 5 2 2
	AnchorPoint 0.0 1.1 0.25
//	Deliverable
}

// 9A-91 ADDON WEAPONS
Weapon (74, Rifle)
{
	Weight 2100
	Price  3890
	ResourceId 6255
	ShotEffectId 3969
	// logic:	
	Spread 5.48
	Damage 41
	BestRange 49.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.373
	StanceFactor 3 0.473
	Burst 3
	ClipSize 20
	GunType SubmachineGun
	Ammunition Cst1
	Quality 1600
	RPM 725
	Icon 0 784 800 112 40
	Picture 8 6 4 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// CZ SCORPION EVO 3 ADDON WEAPONS
Weapon (75, Rifle)
{
	Weight 2100
	Price 3670
	ResourceId 6229
	ShotEffectId 6805
	// logic:
	Spread 5.75	
	Damage 32
	BestRange 49.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3795
	StanceFactor 3 0.4795
	Burst 3
	ClipSize 30
	GunType SubmachineGun
	Ammunition 9_mm
	Quality 1400
	RPM 750
	Icon 0 896 800 112 40
	Picture 8 0 5 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// HK UMP 45
Weapon (7002, Rifle)
{
	Weight 2500
  	Price 3150
	ResourceId 3329
	ShotEffectId 6808
	// logic:
	Spread 6.1
	Damage 37
	BestRange 48.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3755
	StanceFactor 3 0.4755
	Burst 2
	ClipSize 25
	GunType SubmachineGun
	Ammunition 45cal
	Quality 1700
	RPM 730
	Icon 0 560 840 112 40
	Picture 10 7 6 3
	AnchorPoint 0.0 1.1 -0.1
	Deliverable
}

// IMI UZI ** DF
Weapon (7003, HandGun)
{
	Weight 3500
  	Price 3950
	ResourceId 3462
	ShotEffectId 5607
	// logic:
	Spread 5.40
	Damage 33
	BestRange 51.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3745
	StanceFactor 3 0.4745
	Burst 5
	ClipSize 32
	Ammunition 9_mm
	Quality 1600
	RPM 725
	GunType SubmachineGun
	Icon 0 336 920 112 40
	Picture 11 3 3 2
	AnchorPoint 0.0 0.5 -1.6
//	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// Shotguns
// ------------------------------------------------------------------------------------------------------------

// FN SLP Tactical
Weapon (20, Rifle)
{

	Weight 3357
  	Price 3900
	ResourceId 3361
	ShotEffectId 3975
	// logic:
	Spread 7.00
	Damage 85
	BestRange 39.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.312
	StanceFactor 3 0.412
	ClipSize 8
	GunType Shotgun
	Ammunition 120cal
	Quality 750
	RPM 470
	Icon 0 0 120 112 40
	Picture 0 2 9 3
	AnchorPoint 0.0 0.8 -0.8
//	Deliverable
}

// M870 ** DF
Weapon (33, Rifle)
{
	Weight 3200
  	Price 3000
	ResourceId 3646
	ShotEffectId 3984
	// logic:
	Spread 7.25
	Damage 84
	BestRange 37.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.314
	StanceFactor 3 0.414
	ClipSize 8
	GunType Shotgun
	Ammunition 120cal
	Quality 800
	RPM 475
	Icon 0 112 80 112 40
	Picture 0 6 4 3
	AnchorPoint 0.0 0.7 0.1
//	Deliverable
}

// SPAS-15
Weapon (44, Rifle)
{
	Weight 3900
  	Price 3050
	ResourceId 3741
	ShotEffectId 6803
	// logic:
	Spread 7.50
	Damage 82
	BestRange 34.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.308
	StanceFactor 3 0.408
	ClipSize 8
  	GunType Shotgun
	Ammunition 120cal
	Quality 500
	RPM 450
	Icon 0 784 0 112 40
	Picture 0 6 2 3
	AnchorPoint 0.0 1.0 -0.2
	Deliverable
}

// HK CAWS
Weapon (47, Rifle)
{
	Weight 3700
  	Price 13050
	ResourceId 3719
	ShotEffectId 5601
	// logic:
	Spread 7.35
	Damage 83
	BestRange 36.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3395
	StanceFactor 3 0.4395
	Burst 3
	ClipSize 10
	GunType Shotgun
	Ammunition 120cal
	Quality 1200
	RPM 520
	Icon 0 560 120 112 40
	Picture 0 3 8 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// Striker ADDON WEAPONS
Weapon (62, Rifle)
{
	Weight 4200
	Price 9050
	ResourceId 6612
	ShotEffectId 6803
	// logic:
	Spread 8.25
	Damage 80
	BestRange 30.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.318
	StanceFactor 3 0.418
	ClipSize 12
	GunType Shotgun
	Ammunition 120cal
	Quality 800
	RPM 515
	Icon 0 784 240 112 40
	Picture 8 0 2 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// Saiga-12K ** DF
Weapon (7004, Rifle)
{
	Weight 3500
  	Price 4575
	ResourceId 6063	
	ShotEffectId 5598
	// logic:
	Spread 6.25
	Damage 88
	BestRange 45.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3105
	StanceFactor 3 0.4105
	ClipSize 8
	GunType Shotgun
	Ammunition 120cal
	Quality 900
	RPM 460
	Icon 0 784 880 112 40
	Picture 11 0 2 3
	AnchorPoint 0.0 1.0 -0.2
//	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// Assault Rifles
// ------------------------------------------------------------------------------------------------------------

// AK-47 ** DF
Weapon (1, Rifle)
{
	Weight 5210
	Price 3980
	ResourceId 271	
	ShotEffectId 340
	// logic:	
	Spread 4.13
	Damage 52
	BestRange 57.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3225
	StanceFactor 3 0.4225
	Burst 2
	ClipSize 30
	GunType AssaultRifle
	Ammunition 7_62mm
	Quality 2400
	RPM 460
	Icon 0 112 160 112 40
	Picture 1 3 4 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// M4A1
Weapon (2, Rifle)
{
	Weight 2880
	Price 3750
	ResourceId 190	
	ShotEffectId 536
	// logic:
	Spread 3.8
	Damage 48
	BestRange 60.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.359
	StanceFactor 3 0.459
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1300
	RPM 610
	Icon 0 560 80 112 40
	Picture 1 7 2 3
	AnchorPoint 0.0 1.1 0.25
	Deliverable
}

// SCAR-H CQC
Weapon (3, Rifle)
{
	Weight 3590
	Price 5510
	ResourceId 191	
	ShotEffectId 538
	// logic:
	Spread 3.15
	Damage 52
	BestRange 70.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.346
	StanceFactor 3 0.446
	Burst 2
	ClipSize 20
	GunType AssaultRifle
	Ammunition 7_62mm_Nato
	Quality 1600
	RPM 555
	Icon 0 112 40 112 40
	Picture 0 5 9 3
	AnchorPoint 0.0 1.2 0.1
	Deliverable
}

// M16A2
Weapon (6, Rifle)
{
	Weight 3260
  	Price 4830
	ResourceId 438	
	ShotEffectId 537
	// logic:
	Spread 3.47
	Damage 50
	BestRange 67.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.337
	StanceFactor 3 0.437
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1200
	RPM 490
	Icon 0 336 80 112 40
	Picture 1 4 2 3
	AnchorPoint 0.0 1.0 0.0
	Deliverable
}

// HK G41
Weapon (8, Rifle)
{
	Weight 4100
 	Price 4030
	ResourceId 2985	
	ShotEffectId 3964
	// logic:
	Spread 3.68
	Damage 50
	BestRange 64.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3455
	StanceFactor 3 0.4455
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 2000
	RPM 550
	Icon 0 784 40 112 40
	Picture 0 0 7 3
	AnchorPoint 0.0 1.3 0.0
	Deliverable
}

// HK53
Weapon (9, Rifle)
{
	Weight 3050
	Price 3850
	ResourceId 2987	
	ShotEffectId 3965
	// logic:
	Spread 3.85
	Damage 48
	BestRange 58.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3625
	StanceFactor 3 0.4625
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 2000
	RPM 640
	Icon 0 672 40 112 40
	Picture 0 6 6 3
	AnchorPoint 0.0 1.3 -0.1
	Deliverable
}

// FAMAS F1
Weapon (10, Rifle)
{
	Weight 3610
  	Price 5350
	ResourceId 3431
	ShotEffectId 3966
	// logic:
	Spread 3.52
	Damage 50
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3565
	StanceFactor 3 0.4565
	Burst 3
	ClipSize 25
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 580
	RPM 580
	Icon 0 112 120 112 40
	Picture 1 0 1 3
	AnchorPoint 0.0 0.9 0.2
	Deliverable
}

// L1A1 ** DF
Weapon (11, Rifle)
{
	Weight 4300
  	Price 4900
	ResourceId 3129	
	ShotEffectId 3967
	// logic:
	Spread 2.9
	Damage 55
	BestRange 79.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3165
	StanceFactor 3 0.4165
	ClipSize 20
	GunType AssaultRifle
	Ammunition 7_62mm_Nato
	Quality 850
	RPM 450
	Icon 0 672 840 120 40
	Picture 8 1 7 3
	AnchorPoint 0.0 1.0 -0.2
//	Deliverable
}

// HK G3A4
Weapon (12, Rifle)
{
	Weight 4700
  	Price 4250
	ResourceId 3127
	ShotEffectId 3968
	// logic:
	Spread 3.2
	Damage 53
	BestRange 72.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.325
	StanceFactor 3 0.425
	Burst 2
	ClipSize 20
	GunType AssaultRifle
	Ammunition 7_62mm_Nato
	Quality 2200
	RPM 460
	Icon 0 896 80 112 40
	Picture 0 0 8 3
	AnchorPoint 0.0 1.2 -0.5
	Deliverable
}

// SIG SG 552 Commando
Weapon (13, Rifle)
{
	Weight 3200
  	Price 4100
	ResourceId 3329
	ShotEffectId 3969
	// logic:
	Spread 3.9
	Damage 47
	BestRange 60.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.365
	StanceFactor 3 0.465
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1800
	RPM 660
	Icon 0 0 40 112 40
	Picture 0 3 3 3
	AnchorPoint 0.0 1.0 -0.3
	Deliverable
}

// Steyr AUG A2
Weapon (14, Rifle)
{
	Weight 3800
  	Price 5150
	ResourceId 3203
	ShotEffectId 3970
	// logic:
	Spread 3.55
	Damage 50
	BestRange 67.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3445
	StanceFactor 3 0.4445
	Burst 4
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1400
	RPM 540
	Icon 0 784 120 112 40
	Picture 0 3 2 3
	AnchorPoint 0.0 1.3 0.6
	Deliverable
}

// IMI CTAR-21
Weapon (15, Rifle)
{
	Weight 3180
  	Price 7360
	ResourceId 3606
	ShotEffectId 3971
	// logic:
	Spread 4.15
	Damage 44
	BestRange 57.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.372
	StanceFactor 3 0.472
	Burst 4
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1300
	RPM 710
	Icon 0 672 0 112 40
	Picture 0 0 2 3
	AnchorPoint 0.0 1.2 0.4
	Deliverable
}

// AKS-74U ** DF
Weapon (24, Rifle)
{
	Weight 2700
  	Price 3900
	ResourceId 2992
	ShotEffectId 3979
	// logic:	
	Spread 4.3
	Damage 42
	BestRange 55.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3635
	StanceFactor 3 0.4635
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_45mm
	Quality 2200
	RPM  650
	Icon 0 896 120 112 40
	Picture 1 0 4 3
	AnchorPoint 0.0 1.2 -0.5
//	Deliverable
}

// AKM ** DF
Weapon (30, Rifle)
{
	Weight 3140
  	Price 4000
	ResourceId 2991
	ShotEffectId 3981
	// logic:
	Spread 4.02
	Damage 52
	BestRange 58.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3335
	StanceFactor 3 0.4335
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 7_62mm
	Quality 2300
	RPM 475
	Icon 0 0 160 112 40
	Picture 1 6 4 3
	AnchorPoint 0.0 1.2 -0.5
//	Deliverable
}

// HK G11
Weapon (34, Rifle)
{
	Weight 3600
  	Price 5600
	ResourceId 3686
	ShotEffectId 3985
	// logic:
	Spread 3.85
	Damage 45
	BestRange 63.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.343
	StanceFactor 3 0.443
	Burst 4
	ClipSize 50
	GunType AssaultRifle
	Ammunition 4_7mm
	Quality 1200
	RPM 530
	Icon 0 784 80 112 40
	Picture 0 3 7 3
	AnchorPoint 0.0 1.4 0.0
	//Deliverable
}

// L85A1
Weapon (35, Rifle)
{
	Weight 3820
  	Price 5290
	ResourceId 3653
	ShotEffectId 5597
	// logic:
	Spread 3.72
	Damage 48
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.355
	StanceFactor 3 0.455
	Burst 4
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1400
	RPM 580
	Icon 0 336 120 112 40
	Picture 1 3 1 3
	AnchorPoint 0.0 1.0 0.4
	Deliverable
}

//HK G36C ADDON WEAPONS
 Weapon (56, Rifle)
 {
	Weight 2957
	Price 4300
	ResourceId 5914	    
	ShotEffectId 6802
	// logic:
	Spread 4.46
	Damage 43
	BestRange 55.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.361
	StanceFactor 3 0.461
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 2000
	RPM 610
	GunType AssaultRifle
	Icon 0 896 40 112 40
	Picture 8 3 0 3
	AnchorPoint 0.0 1.1 0.25
	Deliverable
}

// FN F2000 Tactical ADDON WEAPONS
Weapon (58, Rifle)
{
	Weight 3390
	Price 5100
	ResourceId 6061    
	ShotEffectId 6801
	// logic:
	Spread 3.58
	Damage 50
	BestRange 67.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.353
	StanceFactor 3 0.453
	Burst 4
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1900
	RPM 560
	Icon 0 560 240 112 40
	Picture 8 3 1 3
	AnchorPoint 0.0 1.1 0.25
//	Deliverable
}

// AN-94 ADDON WEAPONS
Weapon (59, Rifle)
{
	Weight 3850
	Price 5100
	ResourceId 6063	
	ShotEffectId 5595
	// logic:	
	Spread 3.44
	Damage 52
	BestRange 67.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3345
	StanceFactor 3 0.4345
	Burst 2
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_45mm
	Quality 2000
	RPM 480
	Icon 0 896 200 112 40
	Picture 8 6 0 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// HK 416
Weapon (7005, Rifle)
{
	Weight 3560
	Price 4700
	ResourceId 190	
	ShotEffectId 6807 
	// logic:	
	Spread 3.64
	Damage 49
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3405
	StanceFactor 3 0.4405
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1800
	RPM 520
	Icon 0 0 920 112 40
	Picture 11 0 4 3
	AnchorPoint 0.0 1.1 0.1 
	Deliverable
}

// HK 417
Weapon (7006, Rifle)
{
	Weight 4050
	Price 5950
	ResourceId 190
	ShotEffectId 3968
	// logic:
	Spread 3.03
	Damage 54
	BestRange 73.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.324
	StanceFactor 3 0.424
	Burst 2
	ClipSize 20
	GunType AssaultRifle
	Ammunition 7_62mm_Nato
	Quality 1600
	RPM 460
	Icon 0 448 840 112 40
	Picture 10 4 6 3
	AnchorPoint 0.0 1.1 0.1
	Deliverable
}

// HK G36V
Weapon (7007, Rifle)
{
	Weight 3330
  	Price 5830
	ResourceId 438	
	ShotEffectId 6802
	// logic:
	Spread 3.45
	Damage 50
	BestRange 69.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3345
	StanceFactor 3 0.4345
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1200
	RPM 480
	Icon 0 896 880 112 40
	Picture 11 0 3 3
	AnchorPoint 0.0 1.0 0.0
	Deliverable
}

// AR-57
Weapon (7008, Rifle)
{
	Weight 3400
	Price 5650
	ResourceId 190	
	ShotEffectId 536
	// logic:
	Spread 4.2
	Damage 46
	BestRange 56.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3515
	StanceFactor 3 0.4515
	ClipSize 50
	GunType AssaultRifle
	Ammunition 5_70mm
	Quality 1300
	RPM 560
	Icon 0 784 840 112 40
	Picture 10 4 7 3
	AnchorPoint 0.0 1.1 0.25
//	Deliverable
}

// AS Val
Weapon (7009, Rifle)
{
	Weight 2500
  	Price 5400
	ResourceId 3126
	ShotEffectId 3983
	// logic:
	Spread 4.32
	Damage 52
	BestRange 58.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.359
	StanceFactor 3 0.459
	Burst 3
	ClipSize 20
	GunType AssaultRifle
	Ammunition Cst1
	Quality 1400
	RPM 600
	Icon 0 336 840 112 40
	Picture 10 1 6 3
	AnchorPoint 0.0 1.0 -0.2
//	Deliverable
}

// CZ 805 BREN
Weapon (7010, Rifle)
{
	Weight 3600
  	Price 4450
	ResourceId 3329
	ShotEffectId 3969
	// logic:
	Spread 3.75
	Damage 47
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.342
	StanceFactor 3 0.442
	Burst 2
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1700
	RPM 525
	Icon 0 112 840 112 40
	Picture 10 3 5 3
	AnchorPoint 0.0 1.1 0.25
//	Deliverable
}

// AK-12
Weapon (7011, Rifle)
{
	Weight 3300
  	Price 5250
	ResourceId 6063	
	ShotEffectId 5595
	// logic:
	Spread 3.65
	Damage 49
	BestRange 65.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3505
	StanceFactor 3 0.4505
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_45mm
	Quality 1700
	RPM 560
	Icon 0 112 920 112 40
	Picture 11 0 5 3
	AnchorPoint 0.0 1.1 0.25
//	Deliverable
}

// Mk 14 Mod 0 EBR
Weapon (31, Rifle)
{
	Weight 5100
  	Price 7600
	ResourceId 3558
	ShotEffectId 3982
	// logic:
	Spread 3.1
	Damage 54
	BestRange 71.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.32
	StanceFactor 3 0.42
	Burst 2
	ClipSize 20
	Ammunition 7_62mm_Nato
	Quality 2000
	RPM 455
	GunType SniperRifle
	Icon 0 448 80 112 40
	Picture 0 6 5 3
	AnchorPoint 0.0 1.3 -2.9
	Deliverable
}

// AK-103
Weapon (7012, Rifle)
{
	Weight 3400
  	Price 5200
	ResourceId 6063	
	ShotEffectId 3981
	// logic:
	Spread 3.87
	Damage 51
	BestRange 61.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3465
	StanceFactor 3 0.4465
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 7_62mm
	Quality 2300
	RPM 555
	Icon 0 784 920 112 40
	Picture 11 3 5 3
	AnchorPoint 0.0 1.2 -0.5
//	Deliverable
}

// DSA SA58 OSW ** DF
Weapon (7013, Rifle)
{
	Weight 3900
  	Price 5350
	ResourceId 3329
	ShotEffectId 3967
	// logic:
	Spread 3.35
	Damage 52
	BestRange 69.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3455
	StanceFactor 3 0.4455
	Burst 2
	ClipSize 20
	GunType AssaultRifle
	Ammunition 7_62mm_Nato
	Quality 900
	RPM 550
	Icon 0 560 920 112 40
	Picture 11 3 4 3
	AnchorPoint 0.0 1.0 -0.3
//	Deliverable
}

// IMI Galil AR
Weapon (7014, Rifle)
{
	Weight 3950
	Price 4330
	ResourceId 2991
	ShotEffectId 3981
	// logic:	
	Spread 3.50
	Damage 50
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.332
	StanceFactor 3 0.432
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1800
	RPM 480
	Icon 0 448 960 112 40
	Picture 11 6 7 3
	AnchorPoint 0.0 1.1 0.1
	Deliverable
}

// Type 56 ** DF
Weapon (7015, Rifle)
{
	Weight 4030
	Price 1880
	ResourceId 271	
	ShotEffectId 340
	// logic:	
	Spread 4.021
	Damage 52
	BestRange 58.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3270
	StanceFactor 3 0.4270
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 7_62mm
	Quality 2400
	RPM 470
	Icon 0 224 960 112 40
	Picture 11 0 7 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// FN FNC
Weapon (7016, Rifle)
{
	Weight 3840
	Price 3950
	ResourceId 2991
	ShotEffectId 3981
	// logic:	
	Spread 3.52
	Damage 50
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.32
	StanceFactor 3 0.43
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1800
	RPM 475
	Icon 0 0 960 112 40
	Picture 11 3 6 3
	AnchorPoint 0.0 1.1 0.1
	Deliverable
}

// AK-74 ** DF
Weapon (7017, Rifle)
{
	Weight 3300
  	Price 4930
	ResourceId 271	
	ShotEffectId 340
	// logic:
	Spread 3.56
	Damage 50
	BestRange 65.50
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3385
	StanceFactor 3 0.4385
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_45mm
	Quality 2350
	RPM 500
	Icon 0 896 920 112 40
	Picture 11 6 5 3
	AnchorPoint 0.0 1.2 -0.5
//	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// Rifles
// ------------------------------------------------------------------------------------------------------------

// Bushmaster ACR
Weapon (7031, Rifle)
{
	Weight 3540
	Price 8400
	ResourceId 6071	
	ShotEffectId 536
	// logic:
	Spread 3.25
	Damage 52
	BestRange 70.0
	StanceFactor 1 0.50
	StanceFactor 1 0.50
	StanceFactor 2 0.33
	StanceFactor 3 0.43
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition Cst4
	Quality 850
	RPM 485
	Icon 0 672 960 112 40
	Picture 11 3 8 3
	AnchorPoint 0.0 1.1 0.25
	Deliverable
}

// Garand M1
Weapon (7030, Rifle)
{
	Weight 4310
  	Price 3950
	ResourceId 4049
	ShotEffectId 5600
	// logic:
	Spread 3.13
	Damage 56
	BestRange 73
	StanceFactor 0 0.9
	StanceFactor 1 0.85
	StanceFactor 2 0.3135
	StanceFactor 3 0.3635
	ClipSize 8
	GunType SniperRifle
	Ammunition Cst3
	Quality 1500
	RPM 355
	Icon 0 560 960 112 40
	Picture 11 0 8 3
	AnchorPoint 0.0 1.0 -0.7
	//Deliverable
}

// Mini-14 ** DF
Weapon (45, Rifle)
{
	Weight 2900
  	Price 2900
	ResourceId 3957
	ShotEffectId 5599
	// logic:
	Spread 3.70
	Damage 49
	BestRange 63.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3385
	StanceFactor 3 0.4385
	ClipSize 30
	GunType SniperRifle
	Ammunition 5_56mm
	Quality 500
	RPM 500
	Icon 0 672 200 112 40
	Picture 0 0 4 3
	AnchorPoint 0.0 1.0 0.0
//	Deliverable
}

// SKS ** DF
Weapon (46, Rifle)
{
	Weight 3850
  	Price 3900
	ResourceId 4049
	ShotEffectId 5600
	// logic:
	Spread 3.33
	Damage 52
	BestRange 67.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.33
	StanceFactor 3 0.43
	ClipSize 10
	GunType SniperRifle
	Ammunition 7_62mm
	Quality 1300
	RPM 470
	Icon 0 784 200 112 40
	Picture 0 0 3 3
	AnchorPoint 0.0 1.0 -0.7
	//Deliverable
}

// Super VEPR
Weapon (7018, Rifle)
{
	Weight 3856
  	Price 4800 
	ResourceId 3012
	ShotEffectId 3976
	// logic:
	Spread 2.95
	Damage 54
	BestRange 76.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3215
	StanceFactor 3 0.4215
	ClipSize 10
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 1300
	RPM 450
	Icon 0 560 880 112 40
	Picture 10 3 9 3
	AnchorPoint 0.0 1.0 -0.7
//	Deliverable
}

// Kel-Tec SU-16CA
Weapon (7019, Rifle)
{
	Weight 2100
  	Price 4700
	ResourceId 3957
	ShotEffectId 5599
	// logic:
	Spread 3.61
	Damage 50
	BestRange 65.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.349
	StanceFactor 3 0.449
	ClipSize 30
	GunType SniperRifle
	Ammunition 5_56mm
	Quality 600
	RPM 560
	Icon 0 224 880 112 40
	Picture 10 3 8 3
	AnchorPoint 0.0 1.0 0.0
//	Deliverable
}

// HK SL8-6
Weapon (7020, Rifle)
{
	Weight 3900
  	Price 5900
	ResourceId 3957
	ShotEffectId 5599
	// logic:
	Spread 3.41
	Damage 52
	BestRange 70.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3285
	StanceFactor 3 0.4285
	ClipSize 10
	GunType SniperRifle
	Ammunition 5_56mm
	Quality 1150
	RPM 470
	Icon 0 224 920 112 40
	Picture 11 0 6 3
	AnchorPoint 0.0 1.0 0.0
//	Deliverable
}

// Mosin-Nagant M38 ** DF
Weapon (7021, Rifle)
{
	Weight 3400
  	Price 2750
	ResourceId 4049
	ShotEffectId 5598
	// logic:
	Spread 3.48
	Damage 52
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.3345
	StanceFactor 3 0.4345
	ClipSize 5
	GunType SniperRifle
	Ammunition Cst0
	Quality 1300
	RPM 480
	Icon 0 672 920 112 40
	Picture 11 6 4 3
	AnchorPoint 0.0 1.0 -0.7
//	Deliverable
}

// PAP M59/66 ** DF
Weapon (7022, Rifle)
{
	Weight 3850
  	Price 3920
	ResourceId 4049
	ShotEffectId 5600
	// logic:
	Spread 3.33
	Damage 52
	BestRange 67.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.33
	StanceFactor 3 0.43
	ClipSize 10
	GunType SniperRifle
	Ammunition 7_62mm
	Quality 1400
	RPM 470
	Icon 0 112 960 112 40
	Picture 11 6 6 3
	AnchorPoint 0.0 1.0 -0.7
	//Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// Sniper Rifles
// ------------------------------------------------------------------------------------------------------------

// M107CQ
Weapon (4, Rifle)
{
	Weight 12900
	Price 12500
	ResourceId 366	
	ShotEffectId 539
	// logic:
	Spread 2.45
	Damage 98
	BestRange 165.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.301
	StanceFactor 3 0.351
	ClipSize 10
	GunType SniperRifle
	Ammunition 50cal
	Quality 600
	RPM 120
	Icon 0 672 120 112 40
	Picture 1 0 3 3
	AnchorPoint 0.0 1.2 -0.9
	Deliverable
}

// SVD Dragunov ** DF
Weapon (21, Rifle)
{
	Weight 4310
  	Price 9900
	ResourceId 3012
	ShotEffectId 3976
	// logic:
	Spread 2.7
	Damage 59
	BestRange 120.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.3105
	StanceFactor 3 0.3605
	ClipSize 10
	GunType SniperRifle
	Ammunition Cst0
	Quality 1200
	RPM 350
	Icon 0 448 120 112 40
	Picture 1 6 1 3
	AnchorPoint 0.0 1.1 -0.3
//	Deliverable
}

// HK PSG1
Weapon (22, Rifle)
{
	Weight 7200
  	Price 9500
	ResourceId 3125
	ShotEffectId 3977
	// logic:
	Spread 2.61
	Damage 63
	BestRange 147.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.307
	StanceFactor 3 0.357
	ClipSize 20
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 1000
	RPM 325
	Icon 0 0 0 112 40
	Picture 0 3 6 3
	AnchorPoint 0.0 1.1 0.2
	Deliverable
}

// M24A1
Weapon (23, Rifle)
{
	Weight 5490
  	Price 13800
	ResourceId 3505
	ShotEffectId 3978
	// logic:
	Spread 2.55
	Damage 74
	BestRange 155.5
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.3045
	StanceFactor 3 0.3545
	ClipSize 5
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 900
	RPM 150
	Icon 0 224 80 112 40
	Picture 0 0 5 3
	AnchorPoint 0.0 1.0 -2.0
	Deliverable
}

// VSS Vintorez
Weapon (32, Rifle)
{
	Weight 2600
  	Price 8800
	ResourceId 3126
	ShotEffectId 3983
	// logic:
	Spread 3.74
	Damage 53
	BestRange 63.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.354
	StanceFactor 3 0.454
	Burst 3
	ClipSize 20
	GunType SniperRifle
	Ammunition Cst1
	Quality 1400
	RPM 580
	Icon 0 112 0 112 40
	Picture 0 0 0 3
	AnchorPoint 0.0 1.0 -0.2
//	Deliverable
}

// DSR-1 ADDON WEAPONS
Weapon (61, Rifle)
{
	Weight 5900
	Price 15000
	ResourceId 6613	
	ShotEffectId 6810
	// logic:	
	Spread 2.56
	Damage 75
	BestRange 156.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.306
	StanceFactor 3 0.356
	ClipSize 5
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 700
	RPM 170
	Icon 0 672 240 112 40
	Picture 8 6 1 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// SV-98
Weapon (7023, Rifle)
{
	Weight 6200
  	Price 14400
	ResourceId 3125
	ShotEffectId 3976
	// logic:
	Spread 2.54
	Damage 76
	BestRange 157.5
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.3035
	StanceFactor 3 0.3535
	ClipSize 10
	GunType SniperRifle
	Ammunition Cst0
	Quality 800
	RPM 140
	GunType SniperRifle
	Icon 0 0 880 112 40
	Picture 10 7 7 3
	AnchorPoint 0.0 1.1 0.2
//	Deliverable
}

// L96A1
Weapon (7024, Rifle)
{
	Weight 6800
  	Price 15400
	ResourceId 3125
	ShotEffectId 3976
	// logic:
	Spread 2.53
	Damage 76
	BestRange 160.5
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.302
	StanceFactor 3 0.352
	ClipSize 10
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 600
	RPM 130
	GunType SniperRifle
	Icon 0 672 880 112 40
	Picture 10 6 9 3
	AnchorPoint 0.0 1.1 0.2
//	Deliverable
}

// AI AS50
Weapon (7025, Rifle)
{
	Weight 14100
	Price 16200
	ResourceId 366	
	ShotEffectId 539
	// logic:
	Spread 2.4
	Damage 108
	BestRange 168.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.3
	StanceFactor 3 0.35
	ClipSize 5
	GunType SniperRifle
	Ammunition 50cal
	Quality 600
	RPM 110
	Icon 0 112 880 112 40
	Picture 10 0 8 3
	AnchorPoint 0.0 1.2 -0.9
//	Deliverable
}

// Mk 11 Mod 0
Weapon (7026, Rifle)
{
	Weight 4880
  	Price 11000
	ResourceId 3505
	ShotEffectId 3983
	// logic:
	Spread 2.72
	Damage 59
	BestRange 120.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.311
	StanceFactor 3 0.361
	ClipSize 20
	GunType SniperRifle
	Ammunition 7_62mm_Nato
	Quality 600
	RPM 360
	Icon 0 336 960 112 40
	Picture 11 3 7 3
	AnchorPoint 0.0 1.0 0.0
	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// LMGs
// ------------------------------------------------------------------------------------------------------------

// M249 Para
Weapon (17, Rifle)
{
	Weight 7100
  	Price 7000
	ResourceId 3128
	ShotEffectId 3973
	// logic:
	Spread 3.61
	Damage 53
	BestRange 66.0
	StanceFactor 0 0.5
	StanceFactor 1 0.45
	StanceFactor 2 0.3765
	StanceFactor 3 0.4265
	Burst 5
	ClipSize 200
	GunType MachineGun
	Ammunition 5_56mm
	Quality 2000
	RPM 460
	Icon 0 896 0 112 40
	Picture 1 0 0 3
	AnchorPoint 0.0 1.3 -1.3
	Deliverable
}

// HK21
Weapon (18, Rifle)
{
	Weight 7920
  	Price 11000
	ResourceId 3124
	ShotEffectId 3974
	// logic:
	Spread 2.83
	Damage 56
	BestRange 86.5
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.319
	StanceFactor 3 0.369
	Burst 3
	ClipSize 50
	GunType MachineGun
	Ammunition 7_62mm_Nato
	Quality 2400
	RPM 450
	Icon 0 672 80 112 40
	Picture 0 6 8 3
	AnchorPoint 0.0 1.3 -0.5
	Deliverable
}

// RPK-74 ** DF
Weapon (19, Rifle)
{
	Weight 4700
  	Price 7500
	ResourceId 2993
	ShotEffectId 5595
	// logic:
	Spread 3.47
	Damage 52
	BestRange 70.5
	StanceFactor 0 0.5
	StanceFactor 1 0.45
	StanceFactor 2 0.3775
	StanceFactor 3 0.4275
	Burst 4
	ClipSize 45
	GunType MachineGun
	Ammunition 5_45mm
	Quality 3000
	RPM 465
	Icon 0 224 40 112 40
	Picture 0 3 4 3
	AnchorPoint 0.0 1.2 -0.2
//	Deliverable
}

// M27 IAR ADDON WEAPONS
Weapon (64, Rifle)
{
	Weight 3600
	Price 8000
	ResourceId 6142	
	ShotEffectId 3969
	// logic:
	Spread 3.63
	Damage 49
	BestRange 67.0
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.38
	StanceFactor 3 0.43
	Burst 3
	ClipSize 100
	GunType MachineGun
	Ammunition 5_56mm
	Quality 2100
	RPM 470
	Icon 0 112 800 112 40
	Picture 8 7 2 3
	AnchorPoint 0.0 1.1 0.1
//	Deliverable
}

// PKP Pecheneg ** DF
Weapon (7027, Rifle)
{
	Weight 8700
  	Price 12000
	ResourceId 3124
	ShotEffectId 3974
	// logic:
	Spread 2.70
	Damage 59
	BestRange 89.5
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.314
	StanceFactor 3 0.364
	Burst 3
	ClipSize 100
	GunType MachineGun
	Ammunition Cst0
	Quality 2800
	RPM 440
	Icon 0 448 880 112 40
	Picture 10 0 9 3
	AnchorPoint 0.0 1.3 -0.5
//	Deliverable
}

// M60
Weapon (7028, Rifle)
{
	Weight 10500
  	Price 10200
	ResourceId 3124
	ShotEffectId 6800
	// logic:
	Spread 2.73
	Damage 58
	BestRange 88.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.313
	StanceFactor 3 0.363
	Burst 3
	ClipSize 200
	GunType MachineGun
	Ammunition 7_62mm_Nato
	Quality 2200
	RPM 435
	Icon 0 336 880 112 40
	Picture 10 7 8 3
	AnchorPoint 0.0 1.3 -0.5
	Deliverable
}

// Rheinmetall MG3
Weapon (7029, Rifle)
{
	Weight 10500
  	Price 11200
	ResourceId 3124
	ShotEffectId 6804
	// logic:
	Spread 2.74
	Damage 58
	BestRange 88.0
	StanceFactor 0 0.5
	StanceFactor 1 0.4
	StanceFactor 2 0.311
	StanceFactor 3 0.361
	Burst 4
	ClipSize 50
	GunType MachineGun
	Ammunition 7_62mm_Nato
	Quality 1600
	RPM 430
	Icon 0 448 920 112 40
	Picture 11 5 3 3
	AnchorPoint 0.0 1.3 -0.5
	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// Melee
// ------------------------------------------------------------------------------------------------------------

// combat knife
Weapon (7, Knife)
{
	Weight 600
  	Price 300
	ResourceId 439	
	// ShotEffectId 536
	// logic:
	Damage 10
	BestRange 1.5
	Quality 1000
    Icon 0 224 160 112 40
    Picture 1 2 2 2
    Deliverable
}

// Machete
Weapon (52, Knife)
{
	Weight 900
  Price 100
	ResourceId 4865	
	// ShotEffectId 536
	// logic:
	Damage 12
	BestRange 1.5
	Quality 1000
    Icon 0 112 240 112 40
    Picture 1 0 8 3
}

// Axe
Weapon (53, Knife)
{
	Weight 1800
  Price 150
	ResourceId 4864	
	// ShotEffectId 536
	// logic:
	Damage 15
	BestRange 1.5
	Quality 1000
    Icon 0 336 240 112 40
    Picture 1 3 8 3
}

// Scimitar
Weapon (76, Knife)
{
	Weight 1800
  	Price 1000
	ResourceId 6791
	// ShotEffectId 536

	// logic:
	Damage 20
	BestRange 1.5

	Quality 1000

    Icon 0  0 840 112 40
    Picture 8 3 5 3
}

// ------------------------------------------------------------------------------------------------------------
// Rockets
// ------------------------------------------------------------------------------------------------------------

// M72 LAW
Weapon (48, Launcher)
{
	Weight 3700
	Price 3450
	ResourceId 3838
	ShotEffectId 3925
	// logic:
	Spread 8.4
	Damage 170
  	BestRange 55.0
	StanceFactor 0 0.35
	StanceFactor 1 0.35
	StanceFactor 2 0.30
	StanceFactor 3 0.32
	ClipSize 1
	Ammunition Rocket
	Quality 300
	RPM 115
	Icon 0 448 160 112 40
	Picture 0 0 6 3
	Deliverable
}

// QLZ-87B
Weapon (49, Rifle)
{
	Weight 9100
	Price 15000
	ResourceId 4051
	ShotEffectId 5602
	// logic:
	Spread 7.45
	Damage 70
  	BestRange 55.0
	StanceFactor 0 0.35
	StanceFactor 1 0.35
	StanceFactor 2 0.30
	StanceFactor 3 0.32
	ClipSize 6
  	Ammunition Grenade
	Quality 800
	RPM 300
	Icon 0 672 160 112 40
	Picture 1 6 9 3	
	AnchorPoint 0.0 1.1 0.1
	Deliverable
}

// QLZ-87 
Weapon (50, Rifle)
{
	Weight 12000
	Price 11700
	ResourceId 4052
	ShotEffectId 5603
	// logic:
	Spread 7.45
	Damage 70
  	BestRange 55.0
	StanceFactor 0 0.38
	StanceFactor 1 0.32
	StanceFactor 2 0.27
	StanceFactor 3 0.30
	ClipSize 6
	Burst 2
	Ammunition Grenade
	Quality 600
	RPM 130
	Icon 0 784 160 112 40
	Picture 0 3 5 3
	Deliverable	
}

// M79 Grenade Launcher
Weapon (51, Rifle)
{
	Weight 2720
	Price 5950
	ResourceId 4155
	ShotEffectId 5604
	// logic:
	Spread 7.5
	Damage 70
  	BestRange 45.0
	StanceFactor 0 0.35
	StanceFactor 1 0.35
	StanceFactor 2 0.30
	StanceFactor 3 0.32
	ClipSize 1
	Ammunition Grenade
	Quality 400
	RPM 610
	Icon 0 336 160 112 40
	Picture 0 5 0 3	
	Deliverable
}

// ------------------------------------------------------------------------------------------------------------
// DLC Weapons
// ------------------------------------------------------------------------------------------------------------

// SCAR-L Standard (Urban)
Weapon (70, Rifle)
{
	Weight 3284
	Price 4100
	ResourceId 6071	
	ShotEffectId 538
	// logic:
	Spread 3.65
	Damage 49
	BestRange 64.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.348
	StanceFactor 3 0.448
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1700
	RPM 550
	Icon 0 448 800 112 40
	Picture 8 3 4 3
	AnchorPoint 0.0 1.1 0.25
}

// SCAR-L Standard (Desert)
Weapon (71, Rifle)
{
	Weight 3284
	Price 4100
	ResourceId  6072	
	ShotEffectId 538
	// logic:
	Spread 3.65
	Damage 49
	BestRange 64.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.348
	StanceFactor 3 0.448
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1700
	RPM 550
	Icon 0 336 800 112 40
	Picture 8 0 4 3
	AnchorPoint 0.0 1.1 0.25
}

// M4 Commando (Jungle)
Weapon (72, Rifle)
{
	Weight 2440
	Price 4900
	ResourceId 6069	
  ShotEffectId 536
	// logic:
	Spread 4.25
	Damage 43
	BestRange 55.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.371
	StanceFactor 3 0.471
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1500
	RPM 700
	Icon 0 672 800 112 40
	Picture 8 2 3 3
	AnchorPoint 0.0 1.1 0.25
}

// M4 Commando (Night)
Weapon (73, Rifle)
{
	Weight 2440
	Price 4900
	ResourceId 6070	
	ShotEffectId 536
	// logic:
	Spread 4.25
	Damage 43
	BestRange 55.5
	StanceFactor 0 0.5
	StanceFactor 1 0.5
	StanceFactor 2 0.371
	StanceFactor 3 0.471
	Burst 3
	ClipSize 30
	GunType AssaultRifle
	Ammunition 5_56mm
	Quality 1500
	RPM 700
	Icon 0 560 800 112 40
	Picture 8 5 3 3
	AnchorPoint 0.0 1.1 0.25
}

// ------------------------------------------------------------------------------------------------------------
// Attachments
// ------------------------------------------------------------------------------------------------------------

// Suppressor
Attachment (90, HandGun)
{
	Weight 250
	Price 650
	ResourceId 4461
	ShotEffectId 4479
	Icon 0 168 320 56 40
	Picture 0 9 5 1	

	// logic:
  	Silencing 100
	Deliverable
}

// CQB Kit
Attachment (91, Rifle)
{
	Weight 520
	Price 3700
	ResourceId 4462
	Icon 0 392 317 56 40
	Picture 10 0 6 1
	// logic:
  	Silencing 50
	Aimtime 50
//	Deliverable
}

//Spec Ops kit
Attachment (92, Rifle)
{
	Weight 710
	Price 5300
	ResourceId 4462
	Icon 0 449 317 56 40
	Picture 10 0 7 1
	// logic:
  	Silencing 50
	Accuracy 50
//	Deliverable
}

// 12x Scope
Attachment (95, Rifle)
{
	Weight 450
	Price  3900
	ResourceId 4463
	Icon 0 112 320 56 40
	Picture 0 6 3 2	

	// logic:
	Accuracy 100
	
	Deliverable
}

// 4x Scope
Attachment (96, Rifle)
{
	Weight 120
	Price 3100
	ResourceId 4469
	Icon 0 56 320 56 40
	Picture 0 9 2 1	

	// logic:
	Accuracy 50
	Aimtime 25
	
	Deliverable
}

// EOTech Optic
Attachment (97, Rifle)
{
	Weight 240
	Price 2800
	ResourceId 4462
	Icon 0 0 320 56 40
	Picture 0 9 6 1	

	// logic:
	Aimtime 100
	
	Deliverable
}

// Red Dot Optic
Attachment (98, Rifle)
{
	Weight 240
	Price 2400
	ResourceId 4462
	Icon 0 336 320 56 40
	Picture 0 9 4 1	

	// logic:
  	Aimtime 50
	Accuracy 25
	
	Deliverable
}
